Namamai has updated EFT with the brand new Mordus ships, which means you’re able to play around with them now and wish they weren’t still a month off. If you don’t know where to find them, here you go. Download, extract the files into the Data folder in your EFT folder, overwrite the existing files.
This thing is undoubtedly the most relatively powerful of the ships. At 3789m/s it’s just a touch slower than the Daredevil (3891m/s). Its got a 3s align time which, while beat by both the Dramiel and Daredevil, matches the Condor and beats any other missile frigate by a wide margin. More significantly, the available fitting is quite generous, so you can do something like this without much trouble:
That also works with a Medium ASB if you’re feeling like an active tank; just replace the ACR with a Tech I CPU rig. Setup that way you’ve still got a solid 4300 EHP and 105 DPS tanked. It’s everything that makes the MASB Merlin fits attractive, without that pesky part where they don’t get an MWD.
Long story short is you’ve got a lot of fitting space that affords a lot of flexibility. I expect these will be a common sight in lowsec, and might replace or supplement the Crows and Maledictions in roaming interceptor gangs. Or, for that matter, be used as a counter to said gangs?
Of course, if you want an interceptor counter, perhaps you should be looking up one ship size. With Rapid Light launchers and a couple BCS II, the Orthrus volleys for about 1600 damage every 3.5 seconds. The typical roaming interceptor has well under 3,000 EHP, so you can do the math on that one.
Dip into the wallet a bit and you can make an XLASB fit work, but someone else came up with it; I’ll let them post it if they want.
In the less specialized realm of fits, there’s the utterly obvious HAM skirmisher.
I should credit Namamai for this particular fit, since I stole it from him more or less outright… but on the other hand, it is the utterly obvious thing to do. A third BCS II fits, but the Nanofiber gives you the speed to keep up with nearly any cruiser in the game, which is worth far more than a little bit more DPS on top of what is already an exceptionally respectable number.
Let’s get the obvious out of the way first: No, it’s not really a PvE boat. You can do it, it’s got “highest missile DPS of any missile battleship” as a point in it’s favor, it’s able to field a perfectly respectable tank (you can even tank upwards of 600 DPS passively against the right damage profile), and the velocity bonus means you’ll waste fewer missiles. Use a Golem or Navy Raven anyway – their bonuses to damage application more than make up for the slightly lower paper damage.
With that out of the way, the obvious question then is how to use the thing for PvP.
May as well get that out of the way first, though I’m really not sure that labeling it “comedy” is actually fair… aside from the officer Scrambler, anyway. That might be a bit much. But, the missile velocity bonus is just begging to be used that way – blow everything, kill, neut or jam off tackle, bail. Shed the over the top officer Scrambler and you can fit Cruise Missiles instead, which might just be the better option anyway.
I will freely admit that theorycrafting fits isn’t my foremost talent and so I may well have overlooked something here.
The Garmur is the best of the bunch here, hands down. I said it twice for a reason. The Orthrus is no slouch either, though, and it’s not hard to imagine that it’ll squeeze out the Vagabond, Cynabal, and… everything, really… in the “expensive roaming toy” department.
Biggest loser, then, is the Barghest. I call back again to the previous “theorycrafting isn’t my strong suite” line and admit I’m not really sure if it’s just not that strong, or if it’s actually pretty decent and is just outshone by its smaller bretheren. Either way, it’ll be the least popular of the trio.
Edit: I saw this on twitter shortly after publication, which I have to say takes the cake in the “Comedy Option” department.